High Quality Modelling Project #2

There has not been much progress on the high quality modelling project due to the lessons being used for the Game Jam Assessment but I have decided to make a quick update post to show my progress. Since my last post I have decided to further the idea of the wrench multi-tool and begin low poly modelling within MAYA.

high quali low poly

Above is the beginning of my low poly modelling. I am going to finish the low poly model of this before beginning high poly modelling (to make a normal map) and also texture the model. But so far I think the wrench is going good 🙂


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s