Walking Simulator #2

18

This week I started adding textures to the game objects as well as improving the overall design of the walking simulator. I am also working on items that will be inside my game: a key that has the ability to open a door and also items to go inside the rooms.

The overall story of my walking simulator is that you have woken up in a hotel-like building where no one can be seen and you have to find out where you are / how to get out of the building.

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